Department of Finance and Decision Sciences

About the School

Academic Departments

Position:

Professor, Department of Finance and Decision Sciences

Director, Research Postgraduate Programme

Research Interests

Virtual Community and Social Media, IT-based Innovation Adoption and Post-Adoption, Electronic Commerce and Electronic Marketing

Publications
  • Wenninger, H., Cheung, C., & Krasnova, H. (2019). College-aged Users Behavioral Strategies to Reduce Envy on Social Networking Sites: A Cross-cultural Investigation. Computers in Human Behavior, 97, 10-23.
  • Gong, X., Zhang, Kem Z.K., Cheung, C., Chen, C., & Lee, Matthew K.O. (2019). Alone or Together? Exploring the Role of Desire for Online Group Gaming in Players' Social Game Addiction: A Dual-System Perspective. Information and Management, 56(6), 103139.
  • Chan, T., Cheung, C., & Wong, R. (2019). Cyberbullying on Social Networking Sites: The Crime Opportunity and Affordance Perspectives. Journal of Management Information Systems, 36(2), 574-609.
  • Turel, O., Matt, C., Trenz, M., Cheung, M., D'Arcy, J., H. Qahri-Saremi, M. Tarafdar. (2019). Panel report: the dark side of the digitization of the individual. Internet Research, 29(2), 274-288.
  • Matt, C., Trenz, M., Cheung, M., & Turel, O. (2019). The digitization of the individual: conceptual foundations and opportunities for research. Electronic Markets.
  • Wong, Y., Cheung, C., & Xiao, B. (2018). Does gender matter in cyberbullying perpetration? An empirical investigation. Computers in Human Behavior, 79, 247-257.
  • Venkatraman, S., Cheung, C., Lee, Z., Davis, F., & Venkatesh, V. (2018). The 'Darth' Side of Technology Use: An Inductively Derived Typology of Cyberdeviance. Journal of Management Information Systems, 35(4), 1060-1091.
  • Chen, Y., Cheung, C., & Tan, C. (2018). Omnichannel business research: Opportunities and challenges. Decision Support Systems, 109, 1-4.
  • Chan, Tommy K.H., Cheung, C., & Lee, Zach W.Y. (2017). The state of online impulse buying research: A literature analysis. Information and Management, 54(2), 204-217.
  • Suh, A., Cheung, C., Ahuja, M., & Wagner, C. (2017). Gamification in the Workplace: The Central Role of the Aesthetic Experience. Journal of Management Information Systems, 34(1), 268-305.
  • Zheng, X., Lee, M., & Cheung, C. (2017). Examining E-Loyalty Towards Online Shopping Platforms: The Role of Coupon Proneness and Value Consciousness. Internet Research, 27(3), 709-726.
  • Chan, Tommy K.H., Cheung, C., Shi, N., Lee, Matthew K.O., & Lee, Zach W.Y. (2016). An Empirical Examination of Continuance Intention of Social Network Sites. Pacific Asia Journal of the Association for Information, 8(4), 69-89.
  • Liu, I., Cheung, C., & Lee, M. (2016). User Satisfaction with Microblogging: Information Dissemination versus Social Networking. Journal of the Association for Information Science and Technology, 67(1), 56-70.
  • Cheung, C., Liu, I., & Lee, M. (2015). How Online Social Interactions Influence Customer Information Contribution Behavior in Online Shopping Communities: A Social Learning Theory Perspective. Journal of the Association for Information Science and Technology, 66(12), 2511-2521.
  • Lee, Z., Cheung, C., & Chan, T. (2015). Massively multiplayer online games addiction: instrument development and validation. Information and Management, 52(4), 413-430.
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